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Day of the Dead project

Auckland

Geo AR Games

3D modelling

Used Software:
Unity
Maya
Substance Painter
IbisPaint

During my internship at Geo AR Games in Auckland, I had the opportunity to work on a captivating project titled "The Day of the Dead Project." This project was a significant endeavor as it involved creating a brand new level for their augmented reality (AR) game, "Magical Park," which was later presented to American client.

Throughout the project, I collaborated closely with the team at Geo AR Games, improving my creativity, technical skills, and attention to detail to bring the Day of the Dead theme to life in the AR game. This involved concept ideation, 3D modeling, texturing, animation and testing to ensure a seamless and engaging player experience. It served as a testament to my adaptability, problem-solving skills, and passion for creating immersive digital experiences that resonate with audiences globally.
*The video of the project is currently unavailable

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